


Grand Theft Auto is one of the most popular video games series created from its violent and graphic gameplay to its smooth shooting and driving mechanics. Grand Theft Auto is popular because of its unique gameplay and missions. It puts players in the driver’s seat of crime and heists that they won’t get to experience in real life. An open-world format and storyline plot twists keep the player engaged from start to finish.įirst, let’s look back at all of the Grand Theft Auto’s and how they’ve influenced the most current version, GTA 5. The first in the franchise, Grand Theft Auto, is a game made up of six levels split between three cities. First released in 1997 for the MS-DOS and Microsoft Windows, Grand Theft Auto requires players to do tasks for the local crime mob to increase their multiplier. Once that’s accomplished, levels are unlocked to advance farther into the game. The first Grand Theft Auto features a top-down view, unlike the traditional third-person view. What makes this game unique is the open-world “sandbox” game style. Players are free to do whatever they want, whenever they want. One hit without any body armor typically forces a player to start a level over again.ĭeveloped by DMA design in Scotland, the game was originally supposed to be called “Race N Chase” but could talk publishers into “Grand Theft Auto.” Grand Theft Auto: London 1969 & 1961 One drawback is how many lives a player has. The Grand Theft Auto: London 1969 expansion was Rockstar Canada’s expansion pack for the popular game. Although not much changed from the game, besides a few cosmetic changes, the game was met with much criticism. Much of the critiques were that the game was exactly like the original – it even had some of the same mechanical/gameplay flaws.

However, even though it met poor reviews for gameplay and visuals – it did receive good reviews for the audio & soundtrack. Grand Theft Auto: London 1961 is a freeware mission pack that played on the story of 1969. Released in October of 1999, Grand Theft Auto 2 was available to the world. Again, the game is played from a top-down camera angle on the player. Set in “Anywhere, USA,” the game is split into three districts. Like the first game, the player must complete missions and achievements to gain enough points to move to the next level. Working for local gangs doing side missions can also help the player improve their score.

The “wanted level” is introduced in this game. Rather than just the police chasing the player, the more destruction a player does, the higher the authority he warrants. SWAT, special agents, and army personnel are some of the higher-level authorities in this game.
